Gaming

8 New Features In Star Wars Jedi: Survivor

There are a lot of new things in Star Wars Jedi: Survivor. Here are some of the most important changes that have been made to the game.

The last big game in this movie series came out a long time ago. Star Wars Jedi: Survivor is a sequel that came out four years after the first game. The pandemic definitely slowed down the development of the game, just like it did for many other game companies.

How Star Wars Jedi: Survivor is different from the first game is one of the biggest questions fans have in 2019. Players can tell right away that five years have passed because Cal now has a beard. This is related to a new feature where players can change how Cal’s head and beard look. What are some other important changes?

Lightsaber Stances

Lightsaber Stances

In the first game, there were two ways to use a Lightsaber. There was the standard single-Lightsaber stance, and then there was Darth Maul’s famous two-Lightsaber combo, which was added late in the game. There wasn’t much difference between the two, but in the sequel, both routes have been improved.

Also, there are now three more styles to choose from. One is like a big weapon that looks like Kylo Ren’s Lightsaber. One gives Cal two Lightsabers that are split in half, and another gives him a Lightsaber and a Blaster together.

New And Refined Force Powers

New And Refined Force Powers

In the first game, Cal, a young Jedi, didn’t have a lot of Force skills. From the beginning of Star Wars Jedi: Survivor, this has changed because he is now a better-trained fighter. Players can push or pull enemies around with the Force. They can make enemies fight each other with Confuse.

The time manipulation skills have also been improved, so players can get closer to being as powerful as Kylo Ren was in the new series. This game finally makes Cal feel like a strong Jedi by giving players a lot of tools to use, like new Force powers and better Lightsaber fighting. It is the dream of every fan.

Animal Mounts

Animal Mounts

Cal can get another Force power early on that will let him control wild animals. There are flying mounts that look like small pterodactyls and ground mounts that look like Chocobos from the Final Fantasy series.

As temporary friends, they won’t stay as pets even if you train them. Some rides, like the flying animals in the game, will take Cal a short distance, while others will wait until Cal gets off to look around. All of the mounts in the game are liked because there are so many places to go.

Fast Travel

Fast Travel

One of the biggest problems with the first game was that it didn’t have fast travel, which is a usual way to get from one place to another. Since it was more of a Metroidvania-style experience, the locations weren’t that big. It wasn’t the worst thing about Star Wars Jedi: Fallen Order, but it could be annoying at times.

This problem is fixed in Star Wars Jedi: Survivor, and players can move quickly between Meditation places in each area. No one can go from one world to another, which makes sense and is fine.

Bigger Locations

Bigger Locations

In general, Drift Boss game is a lot bigger. The story on the first planet is tighter and more logical, but there are so many things to do on the second planet that it’s scary. Since everything is rocky, it can be hard to figure out where you’ve been.

The map can help, but it’s in 3D, and like Metroid Prime, it can sometimes be too confusing. Even though there are some small problems, it’s fun to wander around in these semi-open-world places. The last part of this series could be an open-world game.

Here Come The Battle Droids

Here Come The Battle Droids

In the first game, you had to kill a lot of enemies, including famous Stormtroopers, monsters, and The Inquisitors. Battle Droids are a new type of enemy in Star Wars Jedi: Survivor that adds to the game’s range. They talk just as much as they do in Star Wars: The Clone Wars and other animated spinoffs.

Cal even jokes that he forgot they talked so much. This makes it enjoyable to kill them, even if it’s just to give the galaxy a little peace and quiet.

Battle Allies

Battle Allies

Co-op, which could be another cool thing to see in a third game, is not in this title. AI partners are something Star Wars Jedi: Survivor does bring to the table.

Bode is a hired gun who shows up in the first task. He has blasters and a jet pack. He will automatically attack enemies near him. But players can also send him around to do special strikes. He can also help Cal find ways through the world. Is Cal able to take control of more friends? Let’s not ruin things for now and just leave it at Bode.

A Grappling Hook

A Grappling Hook

The grappling hook is one of the coolest new parts of the game. Players can run along walls, double jump, and then use the grappling hook to swing around like Jedi parkour masters. It can feel great to get the hang of these three things.

It’s almost a shame that the game doesn’t have more pure platforming parts, since Respawn Entertainment is so good at the genre. Cal could teach Mario a thing or two.

Star Wars Jedi: Survivor was launched on PC, PS5, and Xbox Series X on April 28, 2023.